voxelTerrain
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456]
 Cblub::procedural::voxel::config::accessor< configType >
 ►Carchive_exception
 ►Carray
 Cblub::axisAlignedBox
 Cblub::axisAlignedBoxTemplate< vector3Type >
 ►Cblub::axisAlignedBoxTemplate< vector3int32 >
 ►Cbasic_binary_iprimitive
 ►Cbasic_binary_oprimitive
 Cblub::colour
 ►Ccommon_iarchive
 ►Ccommon_oarchive
 ►Cblub::procedural::voxel::config
 Cblub::octree::container< dataType >
 Cblub::procedural::voxel::config::container< configType >
 Cblub::octree::container< t_receiver >
 Cblub::octree::container< t_sync >
 ►Cblub::procedural::voxel::dataDefault voxel. Contains an 8-bit interpolation value. Replace/derive it and set it tho the voxel classes by template. Watchout when you reimplement a isMax() and isMin(). voxel-container doesnt save these voxel for memory-optimisation. Only return true on isMax() / isMin() if your are able to restore the state by setMin() / setMax(). setMin() has to to have the same results like the default contructor
 Cblub::procedural::voxel::simple::container::utils::database< configType >
 Cblub::dateTime
 Cblub::async::deadlineTimer
 ►Cdeque
 Cblub::procedural::voxel::simple::container::base< configType >::editTodoThe editTodo struct holds the edit information, for the dispatcher. A primitive buffer for the paramters delivered by editVoxel()
 ►Cenable_shared_from_this
 ►CFrameListener
 Cblub::geometry< vertexType >
 Cblub::idCreator< idType >
 Cblub::intersection
 ►CKeyListener
 ►Clist
 ►Cmap
 Cblub::math
 ►CMouseListener
 ►Cmutex
 Cblub::async::mutexLocker
 Cblub::serialization::nameValuePair
 ►Cblub::octree::container< dataType >::node
 ►Cnoncopyable
 ►Cpair
 Cblub::plane
 Cblub::quaternion
 Cblub::ray
 Cblub::sync::receiver
 Cblub::rectangle
 CRegularCellData
 ►Cblub::procedural::voxel::config::renderer< configType >
 Cblub::octree::search< containerType >
 Cblub::sync::voxel::accessor::terrain::sender< voxelType, identifierType >
 Cblub::sync::sender< syncType, receiverType >
 ►Cblub::sync::sender< vector3int32, sharedPointer< identifierType > >
 ►Cseverity_logger_mt
 ►Cshared_mutex
 ►Cshared_ptr
 ►Cshared_ptr_helper
 ►Csignal
 Cblub::sphere
 Cblub::state
 Cblub::async::strand
 ►Cstring
 ►Cblub::procedural::voxel::config::surface< configType >
 Cblub::log::system
 Cblub::procedural::voxel::simple::container::utils::tile< tileType >The tile class contains a state and the data itself. For memory optimization no data gets saved if state is full or empty
 Cblub::timer
 Cblub::transform
 CTransitionCellData
 Cblub::triangle
 Cblub::triangleVector3
 ►Cunordered_map
 ►Cunordered_multimap
 ►Cunordered_set
 ►Cvector
 Cblub::vector2
 Cblub::vector2Template< valueType, valueDefault >
 Cblub::vector3
 Cblub::vector3Template< valueType, valueDefault >
 Cblub::vector3Template< int32, 0 >
 ►Cblub::procedural::voxel::vertex