voxelTerrain
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234567]
 Nblub
 Nasync
 CdeadlineTimer
 Cdispatcher
 Cmutex
 CmutexLocker
 CmutexReadWrite
 Cstrand
 Cupdater
 Nlog
 Clogger
 Csystem
 Noctree
 Ccontainer
 Cleaf
 Cnode
 Csearch
 Nprocedural
 Nvoxel
 Nedit
 Nsimple
 Nterrain
 Ntile
 Cconfig
 CdataDefault voxel. Contains an 8-bit interpolation value. Replace/derive it and set it tho the voxel classes by template. Watchout when you reimplement a isMax() and isMin(). voxel-container doesnt save these voxel for memory-optimisation. Only return true on isMax() / isMin() if your are able to restore the state by setMin() / setMax(). setMin() has to to have the same results like the default contructor
 Cvertex
 Nserialization
 CnameValuePair
 Nsync
 Nvoxel
 Naccessor
 Cidentifier
 Creceiver
 Csender
 Carray
 CaxisAlignedBox
 CaxisAlignedBoxInt32
 CaxisAlignedBoxTemplate
 CbyteArray
 Ccolour
 CdateTime
 Cdeque
 CenableSharedFromThis
 Cgeometry
 ChashList
 ChashMap
 ChashMapMulti
 CidCreator
 Cintersection
 Clist
 Cmap
 Cmath
 Cnoncopyable
 Cpair
 Cplane
 Cquaternion
 Cray
 Crectangle
 CsharedPointer
 Csignal
 Csphere
 Cstate
 Cstring
 Ctimer
 Ctransform
 Ctriangle
 CtriangleVector3
 Cvector
 Cvector2
 Cvector2Template
 Cvector3
 Cvector3int32map
 Cvector3Template
 Cconfig
 Crenderer
 Csurface
 CcustomEdit
 CcustomOgreTile
 CcustomSurfaceTile
 Cdata
 CHandlerInitialises Ogre3d (graphics) and OIS (input) and derives their callbacks. Class shall simplify the examples
 COgreTileThe OgreTile class converts the resulting vertices and indices of the voxel-terrain to the Ogre Hardwarebuffer. The class handles setVisible() when a tile gets cutted because it's too near or too far or a cracks has to get closed. The results of the transvoxel-algorithm for closing the cracks between the lod-tiles get set to submeshes. Every tile contains a Ogre::Mesh, a Ogre::Entity and a Ogre::SceneNode. For more information on how to use ogre3d see http://www.ogre3d.org/docs/manual/ and http://www.ogre3d.org/docs/api/1.9/
 Cportable_binary_iarchive
 Cportable_binary_iarchive_exception
 Cportable_binary_oarchive
 Cportable_binary_oarchive_exception
 CRegularCellData
 CTransitionCellData
 Cvertex