The accessor class accesses and caches voxels for the surface-calculation. It caches voxel optimized for the marching cubes algorithm. If lod is larger 0 it addionally caches voxel for the transvoxel aalgorithm. More...
#include <accessor.hpp>
Public Types | |
typedef configType | t_config |
typedef t_config::t_accessor::t_tile | t_tile |
typedef sharedPointer< t_tile > | t_tilePtr |
typedef base< t_tile > | t_base |
typedef t_config::t_data | t_voxel |
typedef t_base::t_tileId | t_tileId |
typedef hashMap< vector3int32, t_tilePtr > | t_tiles |
typedef t_config::t_container::t_tile | t_tileContainer |
typedef sharedPointer < t_tileContainer > | t_tileContainerPtr |
typedef hashList< vector3int32 > | t_tileIdList |
typedef container::utils::tileState | t_tileState |
typedef container::utils::tile < t_tileContainer > | t_tileHolder |
typedef hashMap< t_tileId, t_tileHolder > | t_tileHolderMap |
typedef t_config::t_container::t_simple | t_simpleContainerVoxel |
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typedef configType::t_accessor::t_tile | t_tile |
typedef sharedPointer< t_tile > | t_tilePtr |
typedef base< t_tile > | t_thisClass |
typedef vector3int32 | t_tileId |
typedef hashMap< t_tileId, t_tilePtr > | t_tilesGotChangedMap |
typedef std::function< t_tilePtr()> | t_createTileCallback |
typedef blub::signal< void()> | t_sigEditDone |
Public Member Functions | |
accessor (async::dispatcher &worker, t_simpleContainerVoxel &voxels, const int32 &lod) | |
accessor constructor More... | |
~accessor () | |
~accessor destructor | |
t_simpleContainerVoxel & | getVoxelContainer () const |
getVoxelContainer returns the voxel container, set in the constructor. More... | |
t_tilePtr | getTile (const t_tileId &id) const |
getTile returns an accessor tile. Read-lock class before. More... | |
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base (blub::async::dispatcher &worker) | |
base constructor More... | |
~base () | |
~base destructor | |
void | lockForEdit () |
lockForEdit locks the class for editing/writing it. Call unlockForEdit() after work done. Method executes locks by the dispatcher master. More... | |
void | unlockForEdit () |
unlockForEdit unlocks edit/write-lock and calls signalEditDone() . Method executes unlock by the dispatcher master. More... | |
void | lockForRead () |
lockForRead locks the class for reading. | |
void | unlockRead () |
unlockRead unlocks the class after reading. | |
const t_tilesGotChangedMap & | getTilesThatGotEdited () const |
getTilesThatGotEdited returns a list of tiles which changed since the last call lockForEdit() / lockForEditMaster() More... | |
void | setCreateTileCallback (const t_createTileCallback &callback) |
setCreateTileCallback sets a callback for creating tiles. Use this method if you want to create custom tiles. More... | |
blub::async::strand & | getMaster () |
getMaster returns the master dispatcher. The master synchronises jobs for the worker-thread and writes to class member. The master calls all methods which end with *Master. More... | |
t_sigEditDone * | signalEditDone () |
signalEditDone gets called after unlockForEdit() got called. More... | |
Protected Member Functions | |
void | tilesGotChanged () |
tilesGotChanged gets called after in the voxel container m_voxels, set in the constructor, the voxels changed. Which leads to a recalculation of the cache. | |
void | tilesGotChangedMaster () |
tilesGotChangedMaster must not get called paralell. More... | |
void | calculateAccessorTS (const t_tileId &id, t_tilePtr workTile) |
calculateAccessorTS accesses the container and pulls out all voxel needed for surface calculation (marching-cubes/transvoxel). More... | |
void | afterCalculateAccessorMaster (const t_tileId &id, t_tilePtr workTile, const bool &didValuesChanged) |
afterCalculateAccessorMaster gets called after a worker-thread finished calculation of a part. More... | |
void | calculateAffectedAccessorTilesByContainerTile (const t_tileId &conterainerId, const t_tileHolder &holder, t_tileIdList &resultingSurfaceTiles) |
When a tile in container gets changed it affects (because of normal-correction and lod) 3^3 accessor-tiles. More... | |
t_tilePtr | createTile () const override |
createTile creates an empty tile. More... | |
t_voxel | getVoxelData (const vector3int32 &voxelPosAbs, t_tileHolderMap &lastUsedTiles) |
getVoxelData returns a voxel from a cahned container-tile or looks up the tile and returns it. More... | |
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void | addToChangeList (const t_tileId &id, t_tilePtr toAdd) |
addToChangeList adds a tile to the change-list. More... | |
virtual bool | tryLockForEditMaster () |
tryLockForEditMaster tries to lock for write. Call by master dispatcher. More... | |
virtual void | lockForEditMaster () |
lockForEditMaster locks for write, or waits until possible. Call by master dispatcher. | |
virtual void | unlockForEditMaster () |
unlockForEditMaster unlocks write. Call by master dispatcher. | |
Protected Attributes | |
t_simpleContainerVoxel & | m_voxels |
const int32 | m_lod |
const int32 | m_voxelSkip |
int32 | m_numTilesInWork |
t_tiles | m_tiles |
boost::signals2::scoped_connection | m_connTilesGotChanged |
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blub::async::strand | m_master |
m_master The master synchronises jobs for the worker-thread and writes to class member. The master calls all methods which end with *Master. | |
blub::async::dispatcher & | m_worker |
m_worker use it to dispatch heavy work. Don't write to class member with it. Do not use any locks. Use m_master for such tasks. | |
t_tilesGotChangedMap | m_tilesThatGotEdited |
t_createTileCallback | m_createTileCallback |
async::mutexReadWrite | m_classLocker |
t_sigEditDone | m_sigEditDone |
The accessor class accesses and caches voxels for the surface-calculation. It caches voxel optimized for the marching cubes algorithm. If lod is larger 0 it addionally caches voxel for the transvoxel aalgorithm.
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inline |
accessor constructor
worker | May gets run by multiple threads. |
voxels | The container to read the voxels from. The Accessor will connect the signal container::base::signalEditDone() to this class, so it keeps up to date. |
lod | Indicates the level of detail. Use 0 zero for the most detailed one, use 1 for half detail and so on. |
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inlineprotected |
afterCalculateAccessorMaster gets called after a worker-thread finished calculation of a part.
id | TileId |
workTile | The resulting accessor-tile. |
didValuesChanged | Tells if anything changed. |
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inlineprotected |
calculateAccessorTS accesses the container and pulls out all voxel needed for surface calculation (marching-cubes/transvoxel).
id | Accessor-TileId |
workTile | The accessor-tile to fill with. |
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inlineprotected |
When a tile in container gets changed it affects (because of normal-correction and lod) 3^3 accessor-tiles.
conterainerId | Container-Tile-Id |
holder | Container-Data |
resultingSurfaceTiles | Resulting, up to 27, to recalculate tiles. Depending on how the change-axisAligendBox in the container-tile looks like. |
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inlineoverrideprotectedvirtual |
createTile creates an empty tile.
Reimplemented from blub::procedural::voxel::simple::base< configType::t_accessor::t_tile >.
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inline |
getTile returns an accessor tile. Read-lock class before.
id | TileId |
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inline |
getVoxelContainer returns the voxel container, set in the constructor.
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inlineprotected |
getVoxelData returns a voxel from a cahned container-tile or looks up the tile and returns it.
voxelPosAbs | Absolut voxel position. |
lastUsedTiles | Last used container-tile. |
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inlineprotected |
tilesGotChangedMaster must not get called paralell.