The surface class convertes accessor-tiles to surface-tiles. In between polygons get calculated by the surface-tile. More...
#include <surface.hpp>
Public Types | |
typedef configType | t_config |
typedef t_config::t_surface::t_tile | t_tile |
typedef sharedPointer< t_tile > | t_tilePtr |
typedef base< t_tile > | t_base |
typedef t_base::t_tileId | t_tileId |
typedef hashMap< t_tileId, t_tilePtr > | t_tilesMap |
typedef hashList< vector3int32 > | t_tileIdList |
typedef t_config::t_accessor::t_tile | t_tileAccessor |
typedef sharedPointer < t_tileAccessor > | t_tileAccessorPtr |
typedef base< t_tileAccessor > | t_voxelAccessor |
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typedef configType::t_surface::t_tile | t_tile |
typedef sharedPointer< t_tile > | t_tilePtr |
typedef base< t_tile > | t_thisClass |
typedef vector3int32 | t_tileId |
typedef hashMap< t_tileId, t_tilePtr > | t_tilesGotChangedMap |
typedef std::function< t_tilePtr()> | t_createTileCallback |
typedef blub::signal< void()> | t_sigEditDone |
Public Member Functions | |
surface (blub::async::dispatcher &worker, t_voxelAccessor &voxels, const int32 &lod) | |
surface constructor. More... | |
~surface () | |
~surface destructor. | |
int32 | getTileCount () const |
getTileCount returns the tile count calculated by this class. Read-lock class before calling. More... | |
real | getVoxelSize () const |
getVoxelSize returns the voxel-size. More... | |
t_tilePtr | getTile (const blub::vector3int32 &id) const |
getTile returns a surface-tile. Lock-read class before. More... | |
t_tilePtr | getOrCreateTile (const blub::vector3int32 &id) const |
getOrCreateTile returns same like getTile() except that when not found instances a new tile. More... | |
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base (blub::async::dispatcher &worker) | |
base constructor More... | |
~base () | |
~base destructor | |
void | lockForEdit () |
lockForEdit locks the class for editing/writing it. Call unlockForEdit() after work done. Method executes locks by the dispatcher master. More... | |
void | unlockForEdit () |
unlockForEdit unlocks edit/write-lock and calls signalEditDone() . Method executes unlock by the dispatcher master. More... | |
void | lockForRead () |
lockForRead locks the class for reading. | |
void | unlockRead () |
unlockRead unlocks the class after reading. | |
const t_tilesGotChangedMap & | getTilesThatGotEdited () const |
getTilesThatGotEdited returns a list of tiles which changed since the last call lockForEdit() / lockForEditMaster() More... | |
void | setCreateTileCallback (const t_createTileCallback &callback) |
setCreateTileCallback sets a callback for creating tiles. Use this method if you want to create custom tiles. More... | |
blub::async::strand & | getMaster () |
getMaster returns the master dispatcher. The master synchronises jobs for the worker-thread and writes to class member. The master calls all methods which end with *Master. More... | |
t_sigEditDone * | signalEditDone () |
signalEditDone gets called after unlockForEdit() got called. More... | |
Protected Member Functions | |
void | editDone () |
editDone gets called when data in accessor changed. | |
void | editDoneMaster () |
editDoneMaster same like editDone() but on master-thread. Write locks class, dispatches surface generation to worker threads. More... | |
void | calculateSurfaceTS (const t_tileId id, t_tileAccessorPtr work, t_tilePtr workTile) |
calculateSurfaceTS gets called by editDoneMaster(), by any worker-thread. Calls afterCalculateSurfaceMaster() after work is done. More... | |
void | afterCalculateSurfaceMaster (const t_tileId &id, t_tilePtr workTile) |
afterCalculateSurfaceMaster gets called by calculateSurfaceTS() on master-thread. More... | |
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void | addToChangeList (const t_tileId &id, t_tilePtr toAdd) |
addToChangeList adds a tile to the change-list. More... | |
virtual bool | tryLockForEditMaster () |
tryLockForEditMaster tries to lock for write. Call by master dispatcher. More... | |
virtual void | lockForEditMaster () |
lockForEditMaster locks for write, or waits until possible. Call by master dispatcher. | |
virtual void | unlockForEditMaster () |
unlockForEditMaster unlocks write. Call by master dispatcher. | |
virtual t_tilePtr | createTile () const |
createTile creates a new Tile. Uses callback set by setCreateTileCallback() More... | |
Additional Inherited Members | |
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blub::async::strand | m_master |
m_master The master synchronises jobs for the worker-thread and writes to class member. The master calls all methods which end with *Master. | |
blub::async::dispatcher & | m_worker |
m_worker use it to dispatch heavy work. Don't write to class member with it. Do not use any locks. Use m_master for such tasks. | |
t_tilesGotChangedMap | m_tilesThatGotEdited |
t_createTileCallback | m_createTileCallback |
async::mutexReadWrite | m_classLocker |
t_sigEditDone | m_sigEditDone |
The surface class convertes accessor-tiles to surface-tiles. In between polygons get calculated by the surface-tile.
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inline |
surface constructor.
worker | May getting called by several threads. |
voxels | The accessor to which this class listens for updates to. |
lod | Indicates the lod. 0 for highest detail, 1 for half detail and so on. |
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inlineprotected |
afterCalculateSurfaceMaster gets called by calculateSurfaceTS() on master-thread.
id | TileId |
workTile | The reulting surface-tile. If no polygons got created it is nullptr. |
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inlineprotected |
calculateSurfaceTS gets called by editDoneMaster(), by any worker-thread. Calls afterCalculateSurfaceMaster() after work is done.
id | TileId |
work | The accessorTile to turn into a surface-tile. |
workTile | the resulting surface tile. |
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inlineprotected |
editDoneMaster same like editDone() but on master-thread. Write locks class, dispatches surface generation to worker threads.
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inline |
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inline |
getTile returns a surface-tile. Lock-read class before.
id | TileId |
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inline |
getTileCount returns the tile count calculated by this class. Read-lock class before calling.
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inline |
getVoxelSize returns the voxel-size.